In this talk, we will demonstrate some elegant applications of functional programming in Scala, with even more elegant visual results - all with live code and real-time output.
This talk is my slightly expanded version of that statement, and should hopefully understand what "Free" is, what purpose it serves and where it came from.
In this talk, we will take a tour around the `error` function. Starting from the simple use-cases and ending up with sophisticated yet developer-friendly error messages.
Join me in a talk empowering you to build Scala applications that not only excel internally but also deliver optimal experiences from an external perspective.
Let's write a game in Scala Native, for Playdate!
This talk aims to equip the audience with the minimum required bagage to get comfortable working with contravariance.